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Month: November 2017

Let’s Learn Unity – Glitch Garden

Let’s Learn Unity – Glitch Garden

For information and navigation, check out my post that introduces this Unity series here.   Plans For The Future Glitch Garden marks the halfway point in the Udemy Course. It is also the final project before moving on to 3D and the first one that has taken me longer than a week to finish. This extra complexity has allowed me to inject some of my own inventions, and although I have finished its Minimum Viable Project, I would like to spend a bit…

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